Exercise: Character development. Part two: Designing the characters.

I started listing my references and attempting to categorise the different characters into groups.

I brainstormed an original character, deciding roughly on coming up with some kind of adventuring hero.

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I had an idea for a kind of wandering mechanic character in one of these fantasy/post-apocalypse worlds.

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It was fun to repeat the drawings, as the more I drew her the more personality she ended up with. Initially I thought of a kind of stoic wanderer, but I came around to a more sassy, fun character. Happy with the outline, I made a character sheet.

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For my second character I wanted to really go in a totally different direction. I came up with what I thought was a pretty fun idea. I wanted to make a humanoid cow who was also a necromancer, who wanted to take revenge on humans for farming and slaughtering her fellow cows. She reanimates the skeletons of dead cows to make an army to enact her retribution.

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It was a lot of fun to brainstorm this character. It was interesting to try and develop the head and how it would move and pull off expressions. For the body I looked at pictures of gorillas to come up with this kind of knuckle-walker thing, which I thought would work well for the character.

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I’m really pleased with this one. It’s such a fun idea, and I think it turned out well.

I think this was one of my favourite exercises to research and draw, and I think the end results are pretty good.